![mudrunner mod tool mudrunner mod tool](https://assets.pinshape.com/uploads/user/avatar/1011302/cover_1380038577.png)
The Propagate: Auto setting acts as Propagate: Scale bodies, else All when exporting a model with more than one body frame (as determined by looking for child frames that start with 'cdt', lower or upper case). The scale component cannot be accurately separated out from the transformation of a sheared body, and the model will be distorted as a result. Second caveat: if the scale is not the same in all axes, it can result in shear. This option only has an effect with Propagate: Scale. You can choose which axis is inverted with the Invert option. The model displays exactly correctly, but constraints need to be set with respect to the inverted axes. Plus, propagating all transforms generally works better in the presense of non-uniform scaling.Ĭaveat: With the left-handed coordinate system, at least one axis must be inverted from its Blender orientation. Meanwhile, a weighted mesh requires that all transforms are propagated to the mesh level. Leaving locations and rotations for body frames makes constraints easier to set up.
![mudrunner mod tool mudrunner mod tool](https://www.modsmudrunner.com/wp-content/uploads/2020/03/wheel-mod-from-mtvr-mod-1.jpg)
All transformations are pushed into the meshes, leaving the object hierarchy as simple place holders.įor a dynamic model or plant, set Propagate: Scale bodies, else All to keep locations and rotations for body frames, but push all other transformations into the meshes. Choose the Propagate setting accordingly, or leave the Propagate setting as Auto for the exporter to choose for you.įor a static model, overlay model, or grass, set Propagate: All. The exporter will handle that for you.ĭifferent types of MudRunner objects have varying support for coordinate space transformations in the object hierarchy. If you use the default Coordinate System: Left-Handed and Up Axis: Y, then you don't need to rotate or mirror your model. Note that virtual things like the camera and lights are never exported regardless of this setting. If your scene has extra objects that you don't want to export, you can check this box to only export the selected objects. The export dialog looks much like the old DirectX exporter, but with some different export options.īy default, Export Selected Objects Only is unchecked because that's always what *I* want. With the addon, export with File -> Export -> MudRunner (.x). Put a checkmark in the box next to the addon to enable it, and then click "Save User Settings" at the bottom to keep it enabled for all future Blender sessions. Once installed, the new Import-Export: DirectX Exporter for Spintires MudRunner addon can be found in the Supported Level: Testing tab on the left.
MUDRUNNER MOD TOOL INSTALL
Navigate to your downloaded io_scene_mudrunner-master.zip file and install it.
![mudrunner mod tool mudrunner mod tool](https://www.modsmudrunner.com/wp-content/uploads/2019/07/mud-bus-v1.0-mod-1-1024x576.jpg)
Click on the "Add-ons" tab, then click "Install from File." at the bottom. To install the addon, run Blender and select File -> User Preferences.
MUDRUNNER MOD TOOL ZIP
To Installĭownload the GitHub repository as a ZIP file. However, it does not work with Blender 2.80.ĭocumentation for the original exporter is here. It is based on the DirectX exporter that has been packaged with Blender since at least 2.69, so it should work with those versions as well. This Blender addon is known to work with Blender 2.78.
MUDRUNNER MOD TOOL MANUAL
To save myself trouble, I modified Blender to export DirectX files compatible with MudRunner with no manual workarounds necessary. MudRunner's limitations on DirectX files are annoying to manually work around in Blender. More extensive documentation and screenshots can be found in the 'MudRunner Exporter for Blender' section of the Big Book of MudRunner Map Making.
![mudrunner mod tool mudrunner mod tool](https://www.modsmudrunner.com/wp-content/uploads/2020/12/f-350-diesel-mega-mud-truck-v1.0.0-mod-1.png)
The below documentation provides terse information about the exporter. This is a DirectX exporter for Blender that creates files compatible with Spintires: MudRunner.